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NVIDIA Confirms Next-Generation Gaming Features for Nintendo Switch 2

  • Writer: Mary
    Mary
  • Apr 3
  • 2 min read

NVIDIA has officially confirmed that the upcoming Nintendo Switch 2 will support cutting-edge graphics technologies, including 4K resolution, DLSS (Deep Learning Super Sampling), and ray tracing. This marks a significant leap forward from the original Switch's capabilities and positions Nintendo's next console as a serious contender in the modern gaming landscape.


Split-screen image comparing racing game graphics with "DLSS OFF" on the left and "DLSS ON?" on the right. Futuristic car in motion.
DLLS OFF/ DLLS ON

Powerful New Tegra Processor at the Core


The current Nintendo Switch runs on the aging NVIDIA Tegra X1 SoC, but persistent rumors over the past year have suggested the Switch 2 would utilize an updated NVIDIA chip. Recent developments strongly reinforce this impression, with NVIDIA explicitly stating that the Switch 2 will incorporate DLSS technology.


The new console is reportedly powered by the Tegra T239 processor (codenamed "Drake"), featuring:

  • Eight Arm Cortex-A78C CPU cores

  • 128-bit LPDDR5X memory interface

  • An integrated GPU based on the five-year-old Ampere architecture

  • 1,536 CUDA cores distributed across 12 shader modules


DLSS: AI-Powered Performance Boost


Superior Upscaling Technology


The Ampere architecture that powers NVIDIA's GeForce RTX 30 series includes third-generation Tensor Cores, making the Switch 2's integrated GPU fully capable of running NVIDIA's popular AI-based upscaler. DLSS generally delivers superior visual quality compared to previous versions of AMD's FidelityFX Super Resolution, particularly the spatial "FSR1" algorithm used in many original Switch games.

Chip diagram for NVIDIA's new Ampere architecture, 2nd Gen RTX, with specs like 28 billion transistors. Dark background, tech-focused.
The Ampere architecture that powers NVIDIA's GeForce RTX 30 series includes third-generation Tensor Cores, making the Switch 2's integrated GPU fully capable of running NVIDIA's popular AI-based upscaler.

Custom GPU Implementation


NVIDIA's blog post emphasizes that the Switch 2 represents "1,000 engineering years of effort across all elements" and features a "custom GPU." This suggests the GPU component in the Switch 2's SoC may include specific customizations for Nintendo's platform, or represents a unique configuration not used elsewhere.


Beyond Graphics: AI-Enhanced Gaming Experience


The Tensor Cores won't just enhance visuals—NVIDIA mentions they'll also power:

  • AI-based face tracking

  • Background removal for Nintendo's GameChat feature

  • Advanced noise reduction

  • Voice isolation techniques


This focus on Tensor Core utilization suggests the Switch 2 may not include a dedicated NPU (Neural

Processing Unit) as some had speculated.

Futuristic video game HUD shows a forest with large plants. Text displays "Metroid Beyond" and graphics modes: 4K, 1080p HDR settings.
Gameplay screenshot from "Metroid Beyond" on Nintendo Switch 2 Edition, showcasing two modes: Quality Mode at 4K 60fps HDR and Performance Mode at 1080p 120fps HDR, set in a lush, alien environment.

Nintendo Switch 2 Performance Leap: 10x Faster Graphics


According to NVIDIA, the GPU in the Nintendo Switch 2 delivers performance ten times faster than the original system's graphics processor. This dramatic improvement explains how the console can achieve 60FPS at 4K resolution in showcased titles like Metroid Prime 4 Beyond and Fast Fusion.


While NVIDIA strongly hints that DLSS technology is being utilized to achieve these impressive results, no explicit signs of the technology were visible in Nintendo's Direct live stream. Gaming enthusiasts will need to wait until the system's June launch for in-depth technical analysis and confirmation of these capabilities.

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